{"id":328,"date":"2020-04-08T05:26:39","date_gmt":"2020-04-08T09:26:39","guid":{"rendered":"http:\/\/serioustangents.com\/SeriousBlog\/?p=328"},"modified":"2020-04-08T05:26:39","modified_gmt":"2020-04-08T09:26:39","slug":"upload-download-successful","status":"publish","type":"post","link":"http:\/\/serioustangents.com\/SeriousBlog\/?p=328","title":{"rendered":"Upload\/Download Successful"},"content":{"rendered":"\n<p>My primary goal for today was getting a copy of Pirate Island uploaded to the Steamworks page, and I wound up doing this first thing.  I&#8217;m now able to use Steam to download the game back to my production machine.  Then, over the course of some testing what the end-player will see, I discovered a handful of issues that required immediate attention.<\/p>\n\n\n\n<p>Some of these things were cosmetic.  There were some trees that were simply not billboarding right, and I ultimately scrapped all of the pre-existing trees in the setting and created new ones from scratch using SpeedTree.  It helped that this month&#8217;s subscription &#8216;freebies&#8217; were trees I had been wanting to add to the game, but didn&#8217;t have the funds for.  A decent chunk of the afternoon went into that and I&#8217;m really happy with how it turned out.<\/p>\n\n\n\n<p>There were some glitches that came about with the Steamworks integration, and a new problem developed where the controllers would not register button presses when loading up the actual game-stage.  It took a little luck to piece together what was going on, but I&#8217;m now happy to report that the controllers work and I have set up a very rudimentary achievement system and stat system that will be getting greater focus fairly soon.<\/p>\n\n\n\n<p>The Aquatic life that I was mulling over with and tried to implement yesterday got a bit of tweaking, and the fish look good too.<\/p>\n\n\n\n<p>And the real nice thing about this being on the Steam system, even though I&#8217;ve not published it yet&#8230; I can now take screenshots of the game in progress.  Not as useful as video of course, but I think I got some decent scenery shots to show off what the actual game play looks like.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040236_1-1024x576.jpg\" alt=\"\" class=\"wp-image-323\" srcset=\"http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040236_1-1024x576.jpg 1024w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040236_1-300x169.jpg 300w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040236_1-768x432.jpg 768w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040236_1-1536x864.jpg 1536w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040236_1.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption>View from one of the Watch Towers, with new scripting to improve visibility.<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040328_1-1024x576.jpg\" alt=\"\" class=\"wp-image-324\" srcset=\"http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040328_1-1024x576.jpg 1024w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040328_1-300x169.jpg 300w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040328_1-768x432.jpg 768w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040328_1-1536x864.jpg 1536w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040328_1.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption>Might be hard to see the blue and orange butterflies, but they&#8217;re there.<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040457_1-1024x576.jpg\" alt=\"\" class=\"wp-image-325\" srcset=\"http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040457_1-1024x576.jpg 1024w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040457_1-300x169.jpg 300w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040457_1-768x432.jpg 768w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040457_1-1536x864.jpg 1536w, http:\/\/serioustangents.com\/SeriousBlog\/wp-content\/uploads\/2020\/04\/20200408040457_1.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption>Here, you can see the docks of the western part of the island from one of the nearby hills.<\/figcaption><\/figure>\n\n\n\n<p>Just a couple scenery shots of different parts of the island.  I&#8217;m really enjoying how all of this is taking shape.<\/p>\n\n\n\n<p>I&#8217;m going to need to sit down and come up with the to-do list for after submitting the game as &#8220;Early Access&#8221; so I can get feedback from potential players. The key things are going to be graphics-based (I don&#8217;t have a render pipeline set up yet, and that&#8217;s the whole reason the project is now being done in 2019.3) and I also need to significantly improve overall load\/performance. Multiplayer is on the list, and I&#8217;m going to try my best to implement this feature, but I am not making promises just yet.  There are a couple other odds and ends, including new Achievements, that I need to hammer out as well.<\/p>\n\n\n\n<p>Hope that all of you are doing well.  Can&#8217;t wait to give you all my next update!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My primary goal for today was getting a copy of Pirate Island uploaded to the Steamworks page, and I wound up doing this&#8230;<\/p>\n","protected":false},"author":1,"featured_media":322,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21,23],"tags":[40,41,6,9,8,10,25,27,11],"_links":{"self":[{"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/posts\/328"}],"collection":[{"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=328"}],"version-history":[{"count":6,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/posts\/328\/revisions"}],"predecessor-version":[{"id":338,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/posts\/328\/revisions\/338"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=\/wp\/v2\/media\/322"}],"wp:attachment":[{"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=328"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=328"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/serioustangents.com\/SeriousBlog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=328"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}