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Tag: Programming

Pirate Island: Final Word on Framerates

After a lot of testing, I have finally pulled the trigger and moved the framerate beta over to the main branch. This basically…

Posted On 22 Mar26 Mar

An Offer I Couldn’t Refuse…

So, a huge opportunity has just landed in my lap, and it would be downright silly to not run with this full force….

Posted On 24 Nov26 Mar

Pirate Island: The Lone Pirate Problem

As an extension of fixing the issue with bad frame rates for the VR game, one of the things I’m having to also…

Posted On 9 Nov22 Mar

Meditation: What Makes a Scene: Crystal Loft

Since we’re getting closer to Halloween, I wanted to show you a little bit of work I’ve been putting into the Meditation project….

Posted On 17 Oct26 Mar

Pirate Island: Fixing the Frames

So, one of the complaints that I’m getting on Pirate Island is that the game has a poor frame rate. Addressing this specific…

Posted On 10 Aug20 Mar

Meditation: What Makes a Scene: Beach House

In my next installation of this series, I’m going to address the ocean view property in my meditation program. Now, as a quick…

Posted On 10 Jul20 Mar

Meditation: What Makes a Scene: Space Station

I realize that I covered this in my initial musing about having a meditation application, but after some thinking I wanted to go…

Posted On 8 May22 Mar

Meditation: What Makes a Scene: Lava World

To continue with my postings about my meditation application, today I wanted to discuss another scene that I’m building that I’ve given the…

Posted On 19 Apr20 Mar

Meditation: What Makes a Scene: Thunderstorm Forest

As I mentioned in a previous posting, I’m in the process of creating a meditation space for myself to relax in.  Today, I…

Posted On 4 Apr20 Mar

Space Station: Meditation

Pesky Humans is about to be released on Steam, and with the amount of time I’ve invested in the project, I feel like…

Posted On 27 Feb27 Feb

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Go to Homepage. © 2023 My Creative, In-Development Life. All Rights Reserved.
  • Home
  • About Me
  • Artwork
    • Painted Artwork
    • Rendered Artwork
    • Stone Artwork
  • Novels
    • The Torn Veil Series
      • The Light Rail
      • That Night in the Park
      • Wall of Ghosts
    • Exit Pass
  • Programming Projects
    • Autumn Park Mini Golf
    • Pesky Humans
    • Pirate Island Mini Golf