Working on the Humans, again…
I’ve been working quite a bit on editing my fantasy role playing game as of late, but I hit a snag in the…
I’ve been working quite a bit on editing my fantasy role playing game as of late, but I hit a snag in the…
This weekend I pulled the trigger on publishing my Torn Veil trilogy. It’s been a long time coming, and I have to say…
I utilize Daz3D for creating the bulk of my artwork. I used to dabble in watercolors and still to try to hold a…
With the focus (and space on my hard drive) dedicated to my recent programming projects, there hasn’t been much time for me to…
It’s been several very long months of research and study, followed by implementation and testing, but now I feel confident to upload and…