Finally pulled another trigger…
This weekend I pulled the trigger on publishing my Torn Veil trilogy. It’s been a long time coming, and I have to say…
This weekend I pulled the trigger on publishing my Torn Veil trilogy. It’s been a long time coming, and I have to say…
I utilize Daz3D for creating the bulk of my artwork. I used to dabble in watercolors and still to try to hold a…
With the focus (and space on my hard drive) dedicated to my recent programming projects, there hasn’t been much time for me to…
It’s been several very long months of research and study, followed by implementation and testing, but now I feel confident to upload and…
So I finally pulled the trigger on Autumn Park Mini Golf and made the testing branch public knowledge. I’m pretty stoked about the…
Earlier today I took some time out to play a round of Autumn Park as-is with a friend of mine. As you can…
I realize I’ve not posted here in a while. The main reason for this is that I didn’t want to throw up a…
So after two intensive months of studying and working on code, I’m finally starting to see some strong, visual results of my efforts….
Just wanted to give another status update for the projects. Coding P2P for use with the Steam Platform is… complicated. There are a…
I realize it’s been a bit of time since my last update. I’ve been working simultaneously on both Autumn Park Mini Golf and…