Pirate Island: The Lone Pirate Problem
As an extension of fixing the issue with bad frame rates for the VR game, one of the things I’m having to also…
As an extension of fixing the issue with bad frame rates for the VR game, one of the things I’m having to also…
Today I’m releasing Pesky Humans for purchase on Steam. This will be my third game, and I’m really excited. As I’ve mentioned elsewhere,…
The Story Thus Far… So as I mentioned in other posts, I utilize Daz3D in my artwork. It’s a great pose-rendering tool, and…
I realize I’ve not posted here in a while. The main reason for this is that I didn’t want to throw up a…
So one thing I wanted to implement for the Pirate Island Mini Golf game (that I didn’t believe I’d have time for) was…
After a lot of work, time, and effort, I have submitted Pirate Island Mini Golf for approval on Steam. I’ve decided to try…
So as I move closer to releasing my VR game on Steam, there are a handful of advertising components I have been procrastinating…
After several days of working with various editing software packages, I have created a couple of teaser/trainer videos for Pirate Island Mini Golf….
So I had this large list of wants and a smaller list of would-like-to-haves before I put my game on Steam. Last night…
I’m pleased to report that I have taken care of almost all the issues that I was encountering when I was trying to…