Space Station: Meditation
Pesky Humans is about to be released on Steam, and with the amount of time I’ve invested in the project, I feel like…
Pesky Humans is about to be released on Steam, and with the amount of time I’ve invested in the project, I feel like…
After several days of work and investigation, I’ve nearly completed the localization processes not just for Pirate Island but also for Autumn Park….
After several days of working with various editing software packages, I have created a couple of teaser/trainer videos for Pirate Island Mini Golf….
I’m pleased to report that I have taken care of almost all the issues that I was encountering when I was trying to…
My primary goal for today was getting a copy of Pirate Island uploaded to the Steamworks page, and I wound up doing this…
So I scheduled a little time off of my full-time job to dedicate myself to the task of hammering out the remaining code/processes…
As I mentioned in an earlier post, I’ve been focusing on small milestones to help me feel a sense of moving forward with…
So when I first started really working with VR I wound up utilizing an older version of the SteamVR API and had to…
So I’m doing further investigation into the idea of making the game multi-player, which I realize extends my release time and the like….
I decided to bite the bullet and purchase a subscription to SpeedTree, and have been working with some of their free models (as…