Multiplayer Is Taking Shape
So after two intensive months of studying and working on code, I’m finally starting to see some strong, visual results of my efforts….
So after two intensive months of studying and working on code, I’m finally starting to see some strong, visual results of my efforts….
Just wanted to give another status update for the projects. Coding P2P for use with the Steam Platform is… complicated. There are a…
I realize it’s been a bit of time since my last update. I’ve been working simultaneously on both Autumn Park Mini Golf and…
After several days of work and investigation, I’ve nearly completed the localization processes not just for Pirate Island but also for Autumn Park….
Now that I feel I have completed the work necessary for the Treasure Hunt to be a fully implemented feature, I can now…
After several days of working almost non-stop, Pirate Island Mini Golf was uploaded to Steam and I went live today. There was a…
Pirate Island Status Update: I actually have probably at least six different irons in the fire at any one time. Pirate Island Mini…
So one thing I wanted to implement for the Pirate Island Mini Golf game (that I didn’t believe I’d have time for) was…
I got approval to turn my game public on Steam, so after some last second tweaks I pulled the trigger and made the…
After a lot of work, time, and effort, I have submitted Pirate Island Mini Golf for approval on Steam. I’ve decided to try…