More Little Improvements
While I let the larger problem of potentially incorporating multi-player into a game I designed as single player percolate, I’ve been going through…
While I let the larger problem of potentially incorporating multi-player into a game I designed as single player percolate, I’ve been going through…
I’ve been in a real funk for a couple weeks with regards to my golf game. I was becoming increasingly dissatisfied with the…
Sometimes when I get stuck in a book, I’ll render a picture of a scene I’ve got in my head to try to…
A slight departure from my normal blog, I’m going to take a minute to post about a little issue I ran into with…
When designing a game, if there’s intent to make it a multi player game, it really needs to be decided before a single…
So this past week has been a bit of a ride, but here’s my update for Pirate Island Mini Golf. The sound system,…
(not honestly sure if that’s a word…) So there are things I think the player should be able to locate in the game…
Hello everyone. So now for the weekly project update for Pirate Island Mini Golf. Over the years, I’ve purchased a lot of music…
After a lot of work and experimentation I developed a system of correction that eliminated all the seams/breaks in the courses that I…
The main difficulty in fixing the issues with these little gaps… is figuring out the best solution. The Unity physics engine (as many…