Pesky Humans – GUI Updates

This past week, I’ve been updating the graphic interface for Pesky Humans, to make specific situations more intuitive, such as when the Scout…

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A Bit of Video Marketing

After several days of working with various editing software packages, I have created a couple of teaser/trainer videos for Pirate Island Mini Golf….

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Stamping Out The Last Bits

I’m pleased to report that I have taken care of almost all the issues that I was encountering when I was trying to…

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Video Update

It’s been a couple days since I last posted, but I’ve been fine tuning the physics just a little more for the game…

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Project Status Update

I overcame what appears to be the largest hurdle in getting the new Steam API to cooperate with my golf environment, and although…

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Undersea Opportunities

So I’m doing further investigation into the idea of making the game multi-player, which I realize extends my release time and the like….

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Better trees, bug fixes

I decided to bite the bullet and purchase a subscription to SpeedTree, and have been working with some of their free models (as…

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More Little Improvements

While I let the larger problem of potentially incorporating multi-player into a game I designed as single player percolate, I’ve been going through…

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