Project Status Update
I overcame what appears to be the largest hurdle in getting the new Steam API to cooperate with my golf environment, and although…
I overcame what appears to be the largest hurdle in getting the new Steam API to cooperate with my golf environment, and although…
So when I first started really working with VR I wound up utilizing an older version of the SteamVR API and had to…
So I’m doing further investigation into the idea of making the game multi-player, which I realize extends my release time and the like….
I decided to bite the bullet and purchase a subscription to SpeedTree, and have been working with some of their free models (as…
While I let the larger problem of potentially incorporating multi-player into a game I designed as single player percolate, I’ve been going through…
I’ve been in a real funk for a couple weeks with regards to my golf game. I was becoming increasingly dissatisfied with the…
Sometimes when I get stuck in a book, I’ll render a picture of a scene I’ve got in my head to try to…
When designing a game, if there’s intent to make it a multi player game, it really needs to be decided before a single…
So this past week has been a bit of a ride, but here’s my update for Pirate Island Mini Golf. The sound system,…
Hello everyone. So now for the weekly project update for Pirate Island Mini Golf. Over the years, I’ve purchased a lot of music…